Roblox Serialization Library Fast
Finding a roblox serialization library fast enough to handle massive amounts of data without spiking your frame times is a bit of a rite of passage for experienced developers. If you've ever tried to save a massive, complex player base in a tycoon or sync a high-speed projectile system across twenty clients, you know exactly why this matters. You can't just throw raw tables at a RemoteEvent or a DataStore and hope for the best. Well, you can, but your players are going to feel that stutter, and your server costs—in terms of performance overhead—will definitely go up. ...